From 4ef274e41104dda1000fa6a9399eeaef0c1f7e6f Mon Sep 17 00:00:00 2001 From: Gustaf Rydholm Date: Sun, 10 Mar 2024 13:56:44 +0100 Subject: Remove comments --- aktersnurra/charybdis/config.h | 1 - aktersnurra/charybdis/keymap.c | 10 +--------- 2 files changed, 1 insertion(+), 10 deletions(-) (limited to 'aktersnurra/charybdis') diff --git a/aktersnurra/charybdis/config.h b/aktersnurra/charybdis/config.h index a4b2a16..813cdf7 100644 --- a/aktersnurra/charybdis/config.h +++ b/aktersnurra/charybdis/config.h @@ -16,7 +16,6 @@ along with this program. If not, see . */ #pragma once -// Pick good defaults for enabling homerow modifiers #define TAPPING_TERM 150 #define PERMISSIVE_HOLD #define TAPPING_FORCE_HOLD diff --git a/aktersnurra/charybdis/keymap.c b/aktersnurra/charybdis/keymap.c index ef660a0..b494fe4 100644 --- a/aktersnurra/charybdis/keymap.c +++ b/aktersnurra/charybdis/keymap.c @@ -1,14 +1,6 @@ -// this is the style you want to emulate. -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, - #include QMK_KEYBOARD_H #include "../sftrp.c" -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - #define KC_HA GUI_T(KC_A) #define KC_HR ALT_T(KC_R) #define KC_HS CTL_T(KC_S) @@ -30,7 +22,7 @@ enum { _COLEMAK_DH, _NAV, _NUM, _SYM, _FUN, _MEDIA, } layers; enum td_keycodes { - SFT_RP, // `LSFT` when held, `)` when tapped. + SFT_RP, }; tap_dance_action_t tap_dance_actions[] = { -- cgit v1.2.3-70-g09d2