// this is the style you want to emulate. // This is the canonical layout file for the Quantum project. If you want to add another keyboard, #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum ferris_layers { _COLEMAK_DH, _LOWER, _RAISE }; enum ferris_tap_dances { TD_Q_ESC, TD_M_ESC }; #define KC_HOME_A GUI_T(KC_A) #define KC_HOME_R ALT_T(KC_R) #define KC_HOME_S CTL_T(KC_S) #define KC_HOME_T SFT_T(KC_T) #define KC_HOME_O GUI_T(KC_O) #define KC_HOME_I ALT_T(KC_I) #define KC_HOME_E CTL_T(KC_E) #define KC_HOME_N SFT_T(KC_N) #define LOWER LT(_LOWER, KC_ENT) #define RAISE LT(_RAISE, KC_TAB) // Tap Dance Definitions qk_tap_dance_action_t tap_dance_actions[] = { // Tap once for Q, twice for ESC [TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC), [TD_M_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_M, KC_ESC) }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_COLEMAK_DH] = LAYOUT( /* QWERTY */ TD(TD_Q_ESC), KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_HOME_A, KC_HOME_R, KC_HOME_S, KC_HOME_T, KC_G, TD(TD_M_ESC), KC_HOME_N, KC_HOME_E, KC_HOME_I, KC_HOME_O, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, LOWER, KC_SPC, KC_BSPC, RAISE ), [_LOWER] = LAYOUT( /* [> LOWER <] */ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DLR, KC_PLUS, KC_LPRN, KC_LBRC, KC_AT, KC_PIPE, KC_LCBR, KC_EQL, KC_MINS, KC_UNDS, KC_EXLM, KC_HASH, KC_RPRN, KC_RBRC, KC_TILDE, KC_AMPR, KC_RCBR, KC_PERC, KC_ASTR, KC_CIRC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), [_RAISE] = LAYOUT( /* [> RAISE <] */ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_QUOT, KC_DQT, KC_GRV, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_SCLN, KC_QUOT, KC_LBRC, KC_TRNS, KC_TRNS, KC_TRNS, KC_KB_VOLUME_DOWN, KC_KB_VOLUME_UP, KC_KB_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ) };