diff options
author | Gustaf Rydholm <gustaf.rydholm@gmail.com> | 2024-03-10 13:56:44 +0100 |
---|---|---|
committer | Gustaf Rydholm <gustaf.rydholm@gmail.com> | 2024-03-10 13:56:44 +0100 |
commit | 4ef274e41104dda1000fa6a9399eeaef0c1f7e6f (patch) | |
tree | 7c1a9450da1f7079655811d851157e1ce1f007d8 /aktersnurra/charybdis/keymap.c | |
parent | fd0d23b10a04c9895acc34e704e83808c2e05592 (diff) |
Remove comments
Diffstat (limited to 'aktersnurra/charybdis/keymap.c')
-rw-r--r-- | aktersnurra/charybdis/keymap.c | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/aktersnurra/charybdis/keymap.c b/aktersnurra/charybdis/keymap.c index ef660a0..b494fe4 100644 --- a/aktersnurra/charybdis/keymap.c +++ b/aktersnurra/charybdis/keymap.c @@ -1,14 +1,6 @@ -// this is the style you want to emulate. -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, - #include QMK_KEYBOARD_H #include "../sftrp.c" -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - #define KC_HA GUI_T(KC_A) #define KC_HR ALT_T(KC_R) #define KC_HS CTL_T(KC_S) @@ -30,7 +22,7 @@ enum { _COLEMAK_DH, _NAV, _NUM, _SYM, _FUN, _MEDIA, } layers; enum td_keycodes { - SFT_RP, // `LSFT` when held, `)` when tapped. + SFT_RP, }; tap_dance_action_t tap_dance_actions[] = { |