diff options
Diffstat (limited to 'aktersnurra')
-rw-r--r-- | aktersnurra/config.h | 47 | ||||
-rw-r--r-- | aktersnurra/keymap.c | 63 | ||||
-rw-r--r-- | aktersnurra/readme.md | 3 | ||||
-rw-r--r-- | aktersnurra/rules.mk | 3 |
4 files changed, 116 insertions, 0 deletions
diff --git a/aktersnurra/config.h b/aktersnurra/config.h new file mode 100644 index 0000000..5d13cc5 --- /dev/null +++ b/aktersnurra/config.h @@ -0,0 +1,47 @@ +/* +Copyright 2020 Pierre Chevalier <pierrechevalier83@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once +// Set the mouse settings to a comfortable speed/accuracy trade-off, +// assuming a screen refresh rate of 60 Htz or higher +// The default is 50. This makes the mouse ~3 times faster and more accurate +#define MOUSEKEY_INTERVAL 16 +// The default is 20. Since we made the mouse about 3 times faster with the previous setting, +// give it more time to accelerate to max speed to retain precise control over short distances. +#define MOUSEKEY_TIME_TO_MAX 40 +// The default is 300. Let's try and make this as low as possible while keeping the cursor responsive +#define MOUSEKEY_DELAY 100 +// It makes sense to use the same delay for the mouseweel +#define MOUSEKEY_WHEEL_DELAY 100 +// The default is 100 +#define MOUSEKEY_WHEEL_INTERVAL 50 +// The default is 40 +#define MOUSEKEY_WHEEL_TIME_TO_MAX 100 + +// Pick good defaults for enabling homerow modifiers +#define TAPPING_TERM 200 +#define PERMISSIVE_HOLD +#define IGNORE_MOD_TAP_INTERRUPT +#define TAPPING_FORCE_HOLD + +// Underglow configuration +#ifdef RGBLIGHT_ENABLE + #define RGBLIGHT_ANIMATIONS + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 +#endif diff --git a/aktersnurra/keymap.c b/aktersnurra/keymap.c new file mode 100644 index 0000000..7a0edc7 --- /dev/null +++ b/aktersnurra/keymap.c @@ -0,0 +1,63 @@ +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum ferris_layers { + _COLEMAK_DH, + _LOWER, + _RAISE +}; + +enum ferris_tap_dances { + TD_Q_ESC, + TD_M_ESC +}; + +#define KC_HOME_A GUI_T(KC_A) +#define KC_HOME_R ALT_T(KC_R) +#define KC_HOME_S CTL_T(KC_S) +#define KC_HOME_T SFT_T(KC_T) + +#define KC_HOME_O GUI_T(KC_O) +#define KC_HOME_I ALT_T(KC_I) +#define KC_HOME_E CTL_T(KC_E) +#define KC_HOME_N SFT_T(KC_N) + +#define LOWER LT(_LOWER, KC_ENT) +#define RAISE LT(_RAISE, KC_TAB) + +// Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for Q, twice for ESC + [TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC), + [TD_M_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_M, KC_ESC) +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_COLEMAK_DH] = LAYOUT( /* QWERTY */ + TD(TD_Q_ESC), KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, + KC_HOME_A, KC_HOME_R, KC_HOME_S, KC_HOME_T, KC_G, TD(TD_M_ESC), KC_HOME_N, KC_HOME_E, KC_HOME_I, KC_HOME_O, + KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, + LOWER, KC_SPC, KC_BSPC, RAISE + ), + + [_LOWER] = LAYOUT( /* [> LOWER <] */ + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, + KC_DLR, KC_PLUS, KC_LPRN, KC_LBRC, KC_AT, KC_PIPE, KC_LCBR, KC_EQL, KC_MINS, KC_UNDS, + KC_EXLM, KC_HASH, KC_RPRN, KC_RBRC, KC_TILDE, KC_AMPR, KC_RCBR, KC_PERC, KC_ASTR, KC_CIRC, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ), + + [_RAISE] = LAYOUT( /* [> RAISE <] */ + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, + KC_TRNS, KC_QUOT, KC_DQT, KC_GRV, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, + KC_SCLN, KC_QUOT, KC_LBRC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) +}; diff --git a/aktersnurra/readme.md b/aktersnurra/readme.md new file mode 100644 index 0000000..ce2cf95 --- /dev/null +++ b/aktersnurra/readme.md @@ -0,0 +1,3 @@ +The Keymap + +TBC with some nice images... diff --git a/aktersnurra/rules.mk b/aktersnurra/rules.mk new file mode 100644 index 0000000..ef39eb0 --- /dev/null +++ b/aktersnurra/rules.mk @@ -0,0 +1,3 @@ +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +TAP_DANCE_ENABLE = yes +BOOTLOADER = atmel-dfu |