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-rw-r--r--aktersnurra/charybdis/config.h1
-rw-r--r--aktersnurra/charybdis/keymap.c10
-rw-r--r--aktersnurra/ferris/config.h8
-rw-r--r--aktersnurra/ferris/keymap.c3
4 files changed, 2 insertions, 20 deletions
diff --git a/aktersnurra/charybdis/config.h b/aktersnurra/charybdis/config.h
index a4b2a16..813cdf7 100644
--- a/aktersnurra/charybdis/config.h
+++ b/aktersnurra/charybdis/config.h
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
-// Pick good defaults for enabling homerow modifiers
#define TAPPING_TERM 150
#define PERMISSIVE_HOLD
#define TAPPING_FORCE_HOLD
diff --git a/aktersnurra/charybdis/keymap.c b/aktersnurra/charybdis/keymap.c
index ef660a0..b494fe4 100644
--- a/aktersnurra/charybdis/keymap.c
+++ b/aktersnurra/charybdis/keymap.c
@@ -1,14 +1,6 @@
-// this is the style you want to emulate.
-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-
#include QMK_KEYBOARD_H
#include "../sftrp.c"
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-
#define KC_HA GUI_T(KC_A)
#define KC_HR ALT_T(KC_R)
#define KC_HS CTL_T(KC_S)
@@ -30,7 +22,7 @@
enum { _COLEMAK_DH, _NAV, _NUM, _SYM, _FUN, _MEDIA, } layers;
enum td_keycodes {
- SFT_RP, // `LSFT` when held, `)` when tapped.
+ SFT_RP,
};
tap_dance_action_t tap_dance_actions[] = {
diff --git a/aktersnurra/ferris/config.h b/aktersnurra/ferris/config.h
index 9888037..e575919 100644
--- a/aktersnurra/ferris/config.h
+++ b/aktersnurra/ferris/config.h
@@ -38,11 +38,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TAPPING_TERM 150
#define PERMISSIVE_HOLD
#define TAPPING_FORCE_HOLD
-
-// Underglow configuration
-#ifdef RGBLIGHT_ENABLE
-#define RGBLIGHT_ANIMATIONS
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
-#endif
diff --git a/aktersnurra/ferris/keymap.c b/aktersnurra/ferris/keymap.c
index 4439678..8525b84 100644
--- a/aktersnurra/ferris/keymap.c
+++ b/aktersnurra/ferris/keymap.c
@@ -22,11 +22,10 @@
enum { _COLEMAK_DH, _NAV, _NUM, _SYM, _FUN, _MEDIA } layers;
enum td_keycodes {
- SFT_RP, // `LSFT` when held, `)` when tapped.
+ SFT_RP,
J_ESC
};
-// Tap Dance Definitions
tap_dance_action_t tap_dance_actions[] = {
[J_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_ESC),
[SFT_RP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, sftrp_finished, sftrp_reset)