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// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,

#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

enum ferris_layers {
  _COLEMAK_DH,
  _LOWER,
  _RAISE
};

enum ferris_tap_dances {
  Q_ESC,
  M_ESC,
  G_ESC
};

#define KC_HMA GUI_T(KC_A)
#define KC_HMR ALT_T(KC_R)
#define KC_HMS CTL_T(KC_S)
#define KC_HMT SFT_T(KC_T)

#define KC_HMO GUI_T(KC_O)
#define KC_HMI ALT_T(KC_I)
#define KC_HME CTL_T(KC_E)
#define KC_HMN SFT_T(KC_N)

#define LOWER LT(_LOWER, KC_ENT)
#define RAISE LT(_RAISE, KC_TAB)

// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    [M_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_M, KC_ESC)
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_COLEMAK_DH] = LAYOUT( /* COLEMAK MOD DH */
    KC_Q,      KC_W,   KC_F,   KC_P,   KC_B,            KC_J,      KC_L,   KC_U,    KC_Y,   KC_SCLN,
    KC_HMA,    KC_HMR, KC_HMS, KC_HMT, KC_G,            TD(M_ESC), KC_HMN, KC_HME,  KC_HMI, KC_HMO,
    KC_Z,      KC_X,   KC_C,   KC_D,   KC_V,            KC_K,      KC_H,   KC_COMM, KC_DOT, KC_SLSH,
                               LOWER,  KC_SPC,          KC_BSPC,   RAISE
  ),

  [_LOWER] = LAYOUT( /* [> LOWER <] */
    KC_GRV,  KC_EXLM, KC_PERC, KC_DLR,  KC_AT,          KC_PIPE, KC_HASH, KC_ASTR, KC_AMPR, KC_CIRC,
    KC_TRNS, KC_LBRC, KC_LPRN, KC_TRNS, KC_QUOT,        KC_DQT,  KC_TRNS, KC_EQL,  KC_MINS, KC_BSLS,
    KC_TRNS, KC_RBRC, KC_RPRN, KC_TRNS, KC_TRNS,        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
                               KC_TRNS, KC_TRNS,        KC_TRNS, KC_TRNS
  ),

  [_RAISE] = LAYOUT( /* [> RAISE <] */
    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,           KC_6,    KC_7,    KC_8,    KC_9,     KC_0,
    KC_TRNS, KC_MUTE, KC_VOLU, KC_VOLD, KC_MPLY,        KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT, KC_TRNS,
    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV,        KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS,  KC_TRNS,
                               KC_TRNS, KC_TRNS,        KC_TRNS, KC_TRNS
  )
};